---@class EnergyChangeReasonEnum
EnergyChangeReasonEnum = ClientFight.CreateClass("EnergyChangeReasonEnum")
---/**buff效果*/
EnergyChangeReasonEnum.BUFF = 1
---/**伤害*/
EnergyChangeReasonEnum.DAMAGE = 2
---/**使用技能*/
EnergyChangeReasonEnum.USE_SKILL = 3
---/**击杀*/
EnergyChangeReasonEnum.KILL = 4
